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Scott Grenney |
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Utilisation Project (May 2006 - Present)
I was asked to look into setting up a system where a shift and team level utilisation results can be displayed to Shift Managers and himself with the aim of making time savings. This involved a major update to the Team Activity Calculator (details further down the page) and the creation of individual team spreadsheets, together with an overall shift level summary file on the local network drive. In April 2007 a further update to the Team Activity Calculator has been released allowing utilisation levels to be measured in greater detail from a shift to team to individual level. In September 2007 the Utilisation project together with the Team Activity Calculator has be recognized as the official utilisation measurement tool and is in the process of being rolled out to all three shifts at the four Data Entry sites.
Team Activity Calculator - TAC (July 2005 - Present)
I was asked by a Shift Manager to find a way to measure activity levels within teams and produce utilisation results from the data. The software used at the Manual Data Entry Centres record Keyers logging on and reasons for logging off, but the information displayed can be difficult to understand. The Team Activity Calculator is an automated excel program using visual basic coding, designed together with a colleague. The program provides Managers with a daily detailed breakdown of their team's time keeping, a utilisation figure and highlights areas where the losses occurred. Feb 2008 - The TAC is currently being used by managers in 13 teams, covering 700+ employees.
Coaching Documentation & Tools (Various dates)
Over my time at my current employment within the manual data entry centre I have developed a number of tools and procedures to assist coaches. These include:
Each of the tools listed above form the standard coaching tools used by coaches at the manual data entry centre.
Monthly Team Incentive Scheme - Poker Theme (March 2006)
Together with three others in my team we created an incentive scheme based on the theme of Poker. The job of a data entry Keyer is repetitive and the idea behind the incentive scheme is to reward improvements in performance by awarding the most improved Keyers. The awards range from chocolates to gift vouchers. Using the Performance Bonus Calculator results (see below) I devised a spreadsheet to automatically display a table of most improved Keyers. If a Keyer performs better than the day before they are awarded a blue poker chip. If their weekly average is higher than the previous they are awarded a green chip and so on... This proved very popular with the team. There are a number of rules set out for the incentive scheme. A copy of what is displayed can be found here.
Performance Bonus Calculator (April 2006)
Plans are currently being made to integrate the Performance Bonus Calculator into a new statistics program.
Information Portal (Latest version - July 2006)
The local network drive contains thousands of folders and files, many of which Managers and Coaches have to access on a daily basis. For example each day Managers must complete a register. To do this they would previously have to open the drive folder, click through three folders amongst of sea of other folders and finally local the right register for their team. Add to this the sick log that needs to be checked (two folders to reach) and the holiday availability spreadsheet (four folders to reach) time and inconvenience starts to increase. Coaches having to access multiple tools and information would also have to hunt for files regularly and after I was repeatedly being asked 'where's xx file' I created an information portal where everything is a maximum two clicks away. The portal provides a front end interface offering time savings and eliminates the problem of finding files. To aid communication there is an area available for Shift Managers to place messages to Team Managers. The portal is also designed using the companies theme.
Diversagon Board Game (April 2004)
I was asked to create a board game to help support the companies drive to tackle diversity in the work place. The game "Diversagon" was designed with the aim of increasing the work force's awareness of the company and diversity. I also designed Diversagon to provided a fun element and raised teams morale by encouraging interaction between team members. Plans have been made to develop Diversagon for use by the companies 200,000+ workforce. The game is played by players answering questions in a multiple choice format. I am unable to go into to much detail due to contact reasons..
QA Trial Accuracy Worksheet (Sept 2004 - Final version issued Dec 2004)
Ghostbusters: Halloween Costume (October 2004)
Although not work related, this will show my more creative side. Halloween was on its way, so myself and 4 others
decided to try something different than Reaction from people on the night was highly positive, with comments of "where did you hire those outfits" and numerous shouts of "who you gonna call...". You can see more photos from the night here. Site and Contents Copyright © 2008 Scott Grenney |
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