By pressing the
spacebar you'll be able to select from the
different types of gear you're carrying, and
you'll also be able to change your firing
modes. The number of rounds and magazines
remaining are also displayed. Be sure to
reload before you run out of ammo, or in any quiet
moments - to save yourself from embarrassing
moments :).
For an example of a weapon with a
choice of firing modes, let's look at the
M16. This can be fired via single shots (tap
fire button for each bullet) or burst fire which
fires 3 bullets at once. Burst fire is
usually better because it will down a player once
they're hit, whereas single shots will require you
to hit the target 2 - 3 times (not easy when they
start running!).
Although not a selectable option,
I'd recommend "Double-tapping" a
target. When firing, fire off 2 shots
quickly. Re-aim, then repeat. This will
ensure a higher hit rate and saves the hassle of
missing the target if you rapidly hit the fire
button (most shots will miss which also means less
ammo available for the next target).
Probably the hardest
trick to learn is aiming ahead of a moving target.
Bullets take time to travel from the gun to
a target, so you will need to anticipate the
position of your intended victim.
Aim ahead to ensure the bullets hit the mark as
the enemy soldier crosses their path. To get the
range, let off one shot just ahead of the target.
Once a bullet connects you'll then know the
distance you need to aim ahead, and you can down
the target. Since most enemy troops operate
in squads, once you've got the range for one of
them the others who are nearby will be at the same
range. As you've already worked out
the distance you need to aim, you'll be able to
make short work of them.
In the image left
(which is a plan view of the image above it) you
can see the two russian's are running ahead, so I
had my crosshair just ahead of them to ensure when
I fired a shot off it will hit the target.
If I aimed right at them my shots would miss due
to the speed, direction, and distance they are
from me.
Note. The enemy will be doing this as well,
trying to aim ahead of you so it's always a good
idea to zig zag, or change speed and direction
every few seconds if you're under fire.
Pointing the
crosshair at objects causes a distance indicator
as well as the units name / troop type to be
displayed. It will also change if you select
any troops (More about this can be found
here in the command
section).
1 - The line in
the middle will move as you run, and when you
fire. Only when the line is within the crosshair
will you hit your target. So, unlike other
games, you'll have to stop to fire as you would in
real life. Crouching or lying down will steady the
crosshair. 2 - When you're reloading, or
for any reason you are unable to fire, this
crosshair will appear. 3 - You'll use
this one for grenades. Now - basic grenades
will have this circle and the dot appearing
directly over it. Stand still and
point the circle over the area you want to lob the
grenade. It has a limited range. To
aim other grenade types like smoke grenades you'll
see the dot within the circle when you're still.
This means it will land on target.
You can zoom in slightly by holding
down the right mouse button as well.
Headshots
To conserve ammunition and dispatch
a target quickly aim for the head.
Depending on the weapon you'll need to hit a
target usually 3 times, but with head shots it
only takes 1-2 hits. Sometimes it's hard to aim at
the head (especially if the soldier is moving), so
try to aim at the chest area instead. A leg
shot might cause the target to drop, but he will
still be alive and will be harder to hit, so try
to avoid this if possible.
Depending on how severe the wound
caused, a soldier can be forced to crawl (if his
legs are shot up badly), or be unable to aim
properly due to his gun arm having a gaping wound
in it (crosshair will not remain
stationary). This affects you as well as the
opposition. However you'll only notice this
on the odd occasion, because most likely when
you're hit you'll be killed out-right.
As shown in the
image left. Pressing V will take you to the
weapon view where you'll be looking straight down
the sights of your weapon. This provides the
most accurate method of firing, although it
restricts the view around you.
If the target is very close, you may
find it helpful to drop to one knee and use the
limited zoom (right mouse button) to
aim. This will work fine and enable you to
fire off a few shots, then move. You never
want to stay in the same place too long, or the
enemy will outflank you.
Weapons such as missile launchers
and sniper rifles will need to use this view to
ensure pinpoint accuracy.
You can pick up any weapon in the
game as well as items of equipment and ammunition
left by dead soldiers. To do this, ensure
you are near a body and enter the action menu
(enter key or middle mouse button). A number
of options will be available. This is useful
if your only anti-tank soldier has been
killed and a enemy tank is fast approaching, or if
you run out of ammunition for your gun, (which can
happen a lot), in which case you'll need to grab
some more, or pick up another weapon.
You can also rearm at weapon crates
which are sometimes located on the map.
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