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 Wednesday, May 31, 2000, 21:59
This is not I a hardcore Quake2 player saying QuakeWorld is dead, but I`m
asking this question: Is Quake,
the series of games dead? Will by the end of this
year, or even before the end will players still be
playing Quake 1, 2, or 3?
A large proportion of
the quake players I known have moved onto other games,
most of which are team based. With Tribes2, and TeamFortress 2 just around the
corner, team play will be the future of gaming. Gone are
the days of 1 player against 8-10 others. Deathmatching
is dead, and with quake being heavily based on this it
to is dead. (At this point SAS puts on his flameproof
suit)
Most of the players I`ve spoken to are fed
up bog standard deathmatching. After a few years of it
players want a fresh challenge, something new for them
to sink their teeth into, and from what I`ve seen most
players feel the same. There is evidence for his. In the
evenings check the game servers. You`ll probably find as
I have the quake3 ones are either half empty or
deserted. Then check the other games. Counter-Strike always full, Tribes full... You get the
picture :).
Teamplaying offers a lot more to a
player. Since quake is not aimed at team play, as shown
by the weak CTF and TP options in Quake3, what do other games offer
to the players?
[This is the
bit where I give 3 examples of games I was in. To try
and show you what makes team playing interesting and
challenging. Think of this as a bit where your
grandparents pull out the old slide machine at home and
force you to watch them :) ]
Public server Game: Counter-strike, map:
de_dust
I
entered a server mid game and joined the
counter-terrorist side. (In case you`ve not played cs
the aim of this map is to stop the terrorists planting a
bomb at one of 2 bombsites). The terrorists were winning
3-0, and the players on my team were saying things like
I give up, what can we do! After 3 more rounds I
saw what was happening. Usually on this map the
counter-terrorists would rush forwards and hold
positions on a ramp and within a T shape corridor
section, where the terrorists will then have to break
through, but in this game the 7 terrorists where working
as a solid `team` they would from the word go rush
forwards and storm through any single lone
counter-terrorist they came across, plant the bomb and
within a space of 1-2 minutes win the
round.
After the game reached 7-0 I checked the
scoreboard. All of the players on my team were still on
the server (rare as usually in team games players will
leave if losing badly). I knew something had to be done
so I started to issue plans. Since my team had no chance
in hell of taking on the terrorists as they charged
forward I screamed at them to split up and hold the
bombsites, and to forget trying to counter attack. If we
could block the terrorists from them by camping around
the bombsites we would win, since the main objective is
for the terrorists to bomb the targets. All the
counter-terrorists had to do was stay alive for 5
minutes, or wipe out the terrorists who tried to enter
the bombsites :}.
What was interesting about this
game was only 2 players on my team where talking. The
others did not say a word yet they all understood what I
asked them to do and did there job. The first time we
used this team tactic we stayed alive longer than we had
in the past rounds. This seems to raise the spirits of
my team (think of it as rallying the troops :) ). The
round after we won. Although in the end we did lose the
game overall we had won 4 rounds, and ever round after
the counter-terrorist team were `rallied` we put up
stiffed resistance and enjoyed every minute of it
:).
Public server Game:
Counter-strike, map: de_dust
Same map as
before, and I was a counter-terrorist again. There are
only 2 points between the CT and terrorist start points
on the map, 1 being the ramp, the other the middle
corridor. In this game I was in the corridor with Davej
(creator of the map, and guy who allowed me and a few
others to test his new map that will appear in beta6.5),
and one other guy (I`ll call him mr_x). After a minute
of the round had passed I had a gut feeling and checked
the scores. Only the 3 of us were left alive on the CT
team, yet there where 5 terrorists alive still and there
was only 1 I could see holding us back in the corridor.
This meant one thing, the terrorists had broken through
the ramp area and where now swarming behind us! There
was no time to chat to my teammates as mr_x was gunned
down by an ak47 from a charging terrorist and another
came rushing around the corner near me. As Davej fired
his Para and dropping the terrorist, I dealt with the
other, and sure enough he to fell. All the time this was
happening there was still a terrorist in the corridor,
he had heard the gun fire and then made his move I got
hit 2-3 times from his mp5, but luckily Davej was there
to stop him and the 3rd Terrorist went down. At this
point the dreaded "The bomb has been planted," echoed
around the server. This left 45 seconds for the
counter-terrorists (only me and Davej left) to defuse
it. I ran to the bombsite closest to me and saw the bomb
flashing away. Usually the terrorist who planted it
would hang around the area to attack any CTs trying to
defuse it. The bomb was still ticking, so I had a quick
look about (no sign of the terrorist) then started to
defuse the bomb. This meant facing down on it and
watching the defuse meter slowly rise (I had no defuse
kit either :( ). After 50% of the defusing was done I
heard footsteps. This left me with 2 choices.
1)
Stop defusing the bomb. Kill the terrorist then go back
to defusing from 0% again, or 2) carry on defusing and
hope Davej was around covering me (I had not seen him
follow me to the bomb site so I had no idea where he
was). If I stopped defusing then I would never had time
to start again as it would have blown so I carried on
and gritted my teeth, 2 seconds after I made this
decision I heard what I was dreading, the terrorist was
near me and I heard 2 shots from his ak47 which he had
started to fire :/, but then I heard Davej`s Para
opening up and by the time the terrorist had dropped to
the floor the bomb was defused :).
Public server Game: Tribes
On
the other team there was 3 clanned players in heavy
armour `skiing` across the small map and wiping out any
defences the team I was on had. Time after time they
would ski backwards and forwards across the map with my
teams flag and capping it. One of my team mates soon saw
it was pointless defending the base, after all no one
could stay alive long enough to start repairing the
defences, so he had an idea. Half of us do what we could
at the base, the rest attack. There is a saying attack
is the best form of defence and in this case it was true
:).
While the 3 heavies skied towards the base
where myself and one other tried desperately to defend
and block them from the flag, the rest of the team along
the flanks would make their way to the enemy base and
while the 3 guys launched yet another attack my 5 of my
team would then attack it (It was 7v7 so only 4 players
where left defending there base). Due to superior
numbers my team started to get the enemies flag. This
made it harder for the 3 skiing heavies who could easily
get my teams flag, but could not cap it :). The game
started to even up as the 3 clanned players had to
change tactics.
Teamplay is the
future. Gone are the days of 1 man v his
computer/console, or a single player battling with other
single players to claim the top spot on the score board
(i.e. deathmatching). With consoles now having access to
online gaming they to will start to see more team play
type games. Teamfortress2
and Tribes2 will both be
huge games and have a lot of new players join their
ranks.
Quake will be still be played in leagues,
and in some competitions, but the days of quake online
are over.
Do you agree or disagree? Have your say
on the forum thread here
:).
email SAS
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