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 Friday, November 10, 2000, 13:26
Counter Strike is now finally out of beta! So after
months and months of beta testing CS is finally out,
free to download, but not only this it is also now
boxed, and in the shops, ready and waiting to welcome an
army of new players to the world of CS :). You`ll be
wondering what changes have been made in v1.0. Lets have
a look...
Three new weapons
have been added this time around.
PISTOL: FN Five-Seven Available
only to the Counter Terrorists, and looks like a
good gun that can be used in close / ranged combat.
Although each shot is weaker than say the USP
(default CT weapon) it does have a faster firing
rate, and accuracy seems to be better than the other
pistols the CTs have to choose from.
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SUB-MACHINE GUN: H&K
UMP .45 Very similar to the good old MP5
with a few small differences. Each clip only holds
25 bullets compared to the MP5`s 30, but each shot
is more powerful than the MP5s. The problem with the
UMP is the reload time. You`ll need to reload more
often than if you used the MP5, and it`s painfully
slow. With the MP5 you`ll be able to empty the clip
and reload in seconds, the UMP seems to way to long,
and could annoy players who will probably ditch it
for the trusty MP5 :). The UMP would be good in the
hands of a player who is accurate, and can aim for
the head a lot.
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SNIPER RIFLE: SIG
SG-550 A new sniper rifle that replaces
the G3/SG-1 for the counter terrorists. It looks and
sounds nice, with a nice close up zoom. It seems
almost identical to the G3/SG-1 for me, but one
thing I did notice was the accuracy. Don`t even
attempt to run and shoot with it. I had a play with
the SG-550 by firing it at a wall as I was standing
still and it hit dead on target, but I then moved
slightly to the right and fired, the shot went way
off to the right of the crosshair. I`ll have to do
more testing, but it looks like there will be no
more "running/jumping around like the terminator
with the AWP". So only by taking time to aim and
staying still will you be able to hit anything with
any accuracy, which is exactly how a sniper should
behave :).
THE OTHER
WEAPONS Have there been changes to the
other weapons? When I first joined a server with
17 others (the second Drchris fired up the servers
they where filling up :)) I had a play with some
of the new weapons, but I then picked up an AK47.
Now usually I could not hit much with the ak47 in
the past, but in version1.0 the ak47 seems a lot
more powerful. Maybe the spread of the bullets is
closer to the centre of the crosshair than before?
To test I popped myself into the corner of a room
(map was militia, on the walkway that has the
ladder leading to the roof that overlooks the
terrorist start point) and waited. Sure enough 2
CTs rushed in and I killed them easily. Then one
by one more of them came in, all knowing my
location, yet I could fire the ak47 full auto and
down each one. In the past if I tried that I would
had missed. The same goes with the colt M4A1 where
people seemed to be using it more and racking up
more kills with
it?
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No new maps this
time, but a few changes to the old ones.
CS_OFFICE: Be ready to relearn this
map, as there are a lot of changes. No longer is this
map fast paced with the CTs rushing into the office, we
are now faced with what look like blast doors which need
to be opened by a CT before they can get deep into the
office. Still a good map, but the new changes will take
some getting used to :).
DE_VEGAS: Now this map is a lot
better. A few structural changes have been made to the
building making it more balanced.
There maybe
more map changes (I`ve heard 747, prodigy, and cobble
have changes), but I`ve not had a chance to play them
yet.
I`ve
heard rumours of this happening before. A player will be
playing as normal, but all of a sudden a ghost image of
Gordon freeman, or the guy with the suitcase will
appear. I think I`ve seen it myself. I was on militia
outside the house looking at the roof when in the corner
of my screen I could have sworn I saw Gordon freeman.
Thinking it was a terrorist I quickly lowered my gun
towards the window, but he had gone.
Last night
myself and 2 other CT players where racing down a
corridor on de_vegas, when one of the two with me
stopped as I, and the other guy ran past. Next we saw a
messages from him "LOL I see some suit case guy standing
here". I was going to have a look, but as I turned
around to head back to his location I was shot at from
behind and killed :/.
Is it real or a rumour?
I`ll let you decide :) = CS.Net forum post "Haunted
DE_vegas" http://ubb.counter-strike.net/ubb/Forum1/HTML/009706.html
The new models
look amazing. Highly detailed, but there are a few
things that are annoying CS players about
them.
  
- They looked fatter compared to the
original models, apart from the Arab model which looks
to skinny. This is not a big problem, but will take some
getting used to :) - The SAS model is blue? The SAS
has never, and I repeat never warn blue in the way
displayed on the model, but ignoring that check out the
effect where the light reflects off the gas mask being
warn by the SAS model :). - Movement. The models
movement is different and has already got a lot of
players moaning about it, but if you take a closer look
you can see it`s not all bad. When the models run in a
straight line the animations look fine, and it`s only
when a player strafes left/right or stands still and
looks far left/right does the models look very out of
place. The upper and lower parts of the body are
separate, but when a player strafes / moves around to
look to far in one direction the lower body remains
still and you end up with the upper body having moved a
whole 90 degrees or more to the left / right, which is
not realistic and Dr^Duck helps sum this up
nicely:
[Dr^Duck] ... and quite
frankly they look kind of like mech`s from a Big Stompy
Robot Game the way their torso`s can
swivel.
 Yep CS will
now be out in a boxed version, which includes the basic
halflife (no single player mode), and full CS version1.0
install. I also read somewhere the boxed version will
have a training map for newbies, but I can`t confirm
that.
One change in the boxed version of CS is
all the weapon names have been changed. This is due to
copyright laws on the weapon names, BUT don`t worry if
you buy the boxed version. Gooseman will be sticking a
new weapon text file on the CS web site that will
convert the weapon names back to their real
names.
It`s out over in the USA, but I`ve not got
the UK/European release date :(. If anyone knows it then
please let me know.
It happens with every
release of CS. Everyone moans about changes being made.
They threaten to give up CS, or demand the changes are
taken out. Version 1.0 is no exception, and although
some of the shouting about the animations can be
justified in some way, what gets me is the way people
judge to quickly. Within 30 seconds of joining my first
game of v1.0 with 17 others who where also having their
first taste, everyone commented on the weapons and
models, saying "wow that`s nice", "lol at the models",
the usual things you`d expect, but then after a few more
seconds some players started to say "CS is shite now",
"The models are crap!" and the changes made to cs_office
(the map I was on at the time) make it shit and a crap
map (total rubbish. It just means cs_office is a totally
new map, and new tactics need to be adapted to it), and
so on...
[Rant mode on] ... I
mean come on. Version1.0 has some new changes, and
instantly CS is crap? The second version1.0 hit the
servers the CS community was doomed? No. The fact is a
lot of players judge way to quickly in the CS
community, while a small number of others like to play
the new version of CS for a few days then judge it on
facts and not from a few seconds play. Ignoring the
slight problem with the animations and look at CS as a
whole. It is still the same game. Although in each
update there maybe a few tweaks to the way the weapons
behave, or changes to maps / models you know Gooseman
and the CS team are still working on CS, and do listen
to the CS communities comments. Not the "CS is
shite...", or "We want version xx back" uneducated
comments, but the comments that educated players leave
about the problems that are in the release and
possible changes to help fix them. CS will never go
backwards to past betas, and any changes made to it
will be improved on, tweaked and fixed as it goes from
each (can`t say beta now :) ) version to the next.
Although people complain this is what makes CS so
special and why more people play it than any other of
the online games out there combined. [Ranting
stopped]. One last thing about the
animations. A lot of people are thinking the CS team are
100% happy with the new changes, but I spoke to Gooseman
as I downloaded version1.0, and he himself said he was
unhappy about some aspects of the new animations and
will be looking at changing / tweaking them. Yep expect
version 1.1 at some point :).
Although there
are a few problems with say just under half the new
animations, the rest are excellent (check out the way
the models lob grenades :) ). Changes to some of the
maps help keep them fresh, and force the players employ
new tactics to use on them. The new weapons also have
their place, and depending on the player / map situation
they will be used as much as any other weapon in the
game.
Although this is not a big review of the
entire game (I might do one later once I lay my hands on
the boxed version :)), since CS is now out in the shops,
and will be reviewed in games magazines, I`ll say from
sitting back and looking at CS from a whole, I`ll have
to give it a overall mark of 94%.
I`ll be
doing an update to the CS manual + the guide ASAP. Keep
an eye on it here: http://guides.barrysworld.com/cs
:). I`ll also be creating a page where players who have
bought the boxed version will be shown changes made
since they bought it.
I had some excellent feedback, and
been sent a lot of web site address`s which contain
military manuals the works :). Also a few suggestions on
books I should have a look at (amazon.co.uk are going to
love me :)). Thanks to all who mailed in. I`m also
planning on looking in more depth at Strategy and
tactics in gaming at some point :). If you missed the
update you can check it out here.
email SAS
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